

Nuke’s multichannel and multipass workflows are close to perfect, whilst Fusion’s are an absolute hack and a huge PITA that involve manually adjusting 10s of Booleans nodes.
#NUKE 10 TORRENT FULL#
Nuke is full of so many features, tools and workflows that Fusion simply can’t compete with as it currently stands.

Meanwhile, (The) Foundry are incredibly committed to Nuke.

It’s becoming fairly clear that Blackmagic’s focus is on editing and colour grading in Resolve, not comping in Fusion. I’ve been holding my breath for year SD and it’s just not happening.īlackmagic have done next to nothing in recent years with Fusion, and it’s sad to see. In fact, they actually made the GUI worse in V16 onwards, and many Fusion users have since gone back to v9, due to stability and overall UX.įusion’s features, tools, workflows and support just aren’t there to be able to compete with Nuke right now. They then integrated it into Resolve, which initially felt like a move towards becoming a Nuke Studio/Flame competitor.īut since then, we’ve seen next to nothing meaningful happen with Fusion. They’ve done next to nothing to close the gap between Fusion and Nuke.īlackmagic cleaned up the code when they first acquired Fusion, which was a massive job in itself. (The) Foundry are slow and steady in terms of development, whereas Blackmagic do a LOT for Resolve each year.īut Blackmagic’s focus is almost entirely on colour and editing. I hear what you’re saying on the surface, but I actually disagree.
